Velgardia

Capital: Castle Velgard

Races: human, elf, ogre, orc

Government: strict dictatorship under [[:Emperor Velgard]]

Justice: unknown

Economy: unknown

Diplomacy:

Esuonia – neutral

Tunnes – neutral

Terrain: much swampland, interspersed by hilly areas. Mountainous south.

Religion: state-mandated religion centred around the Ten Elemental Gods.

Social order: Local bureaucrats appointed by Emperor Velgard

Technology: varied, likely the same as Tunnes, some recent mechanical advances purchased from Esuonia. Purported high magic powers some entire cities.

Velgardia

The Haunting of Sulpich Wood snarkophilus